Uncanny Vivek

This article was first published in the Game Accessibility Nexus website on March 27 2020. The resource for accessibility in videogames! To read the original article, click here. When I struggled...

Alt-text: Front view of my wheelchair attachment holding my Surface Pro 6 In preparation for attending my 2nd #GAConfEU in London on Monday (Oct 21st). I’ve upgraded my #accessibility & #independence...

Living with Duchenne Muscular Dystrophy has taught me to be the type of person who enjoys finding solutions to problems caused by either muscle degeneration or the need to adapt standard...

Me & Karen in front of the poster for the Hacked! Games Re-designed xhibition

Chronicles from The Hacked! Gaming Re-designed Exhibition at the BOM art gallery

Group photo with Cindy Rose, Chris Capossela and me kitted up with a chin switch, connected to an Xbox Adaptive Controller

Technology is woven into the fabric of modern society, it’s our road to the future. Personally, technology allows me to live with autonomy, independence and most of all happiness. The beauty...

The Post-Apocalyptic game genre has recently bloomed, releasing the delightful bounty of Far Cry: New Dawn, Metro: Exodus, Days Gone & the soon to be released Rage 2 & Borderlands 3....

Can you imagine a world without access to the Internet, Social Media or YouTube? Well, for many disabled people computers can be inaccessible due to keyboard and mice design or from...

Spoiler Alert: for the game Gris Welcoming in the New Year has always been a contemplative time for me. Time to take stock of everything I’ve read, watched, done, played &...

   Click Here for the abridged version of this article in Disability Horizons The gaming industry recently is going through positive changes becoming much more inclusive for gamers with various abilities....

In dedication to the eternal legend Stan “the Man” Lee. #RIP. The ancient being named Uatu The Watcher ponders “The year 2018, it started off relatively similar to any other year...